“Killswitch was designed to be a unique playing experience: Like reality, it is unrepeatable, unretrievable, and illogical. One might even say ineffable. Death is final; death is complete. The fates of Porto and her beloved Ghast are as unknowable as our own. It is the desire of the Karvina Corporation that this be so, and we ask our customers to respect that desire. Rest assured Karvina will continue to provide the highest quality of games to the West, and that Killswitch is merely one among our many wonders.”
I am much fascinated by the game Killswitch for some reason. Even if it is fake, just the concept itself piqued my interest. This survival horror game takes place in a coal mine. Interestingly, I have a screenplay that makes this plot feel very familiar but I honestly have never heard of this game until now. The description of people getting punished by being stabbed in the joints is shocking to me. The ending of reaching a white light just spooks the heck out of me, but maybe people around the world commonly get the same dreams. The story of this game inspires me to re-visit a certain screenplay.
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